Naslovnica za Seymour Goes to Hollywood
Commodore Amiga

Seymour Goes to Hollywood

Seymour goes to Hollywood to star in his first motion picture. As he arrives in his limousine, he soon discovers that the Dirk, the studio manager, has disappeared in Miami. Seymour must start production of his film by himself. Seymour Goes To Hollywood is a platform action game similar to Dizzy, this time replacing the egg character with an amorphous blob of unknown origin. Like in the Dizzy games, the main objective is to collect everything that isn't nailed down (using the fire button) to solve puzzles. In the upper left portion of the screen sits an inventory with three slots and beside that the score points and the energy bar. Seymour loses energy when touching dangerous objects and hazardous environments. When the bar gets empty, Seymour transforms into a pile of bones and the player loses one life. The game starts with three lives (shown as clack boards under the energy bar) and no way of saving progress.

1992 Developer: The Big Red Software CompanyPublisher: Codemasters Dobna oznaka: Not Rated
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Detalji igre

Igrači
1
Način igre
Single Player
Vrsta izdanja
Released
Ocjena zajednice
3.50 / 5 · 3 glasova
LaunchBox status
Imported ROM

Dostupna izdanja

Amiga metadata
Commodore Amiga · Regija nepoznata
MainMain game fileSeymour Goes to Hollywood.adf

Galerija

Disc

Disc za Seymour Goes to Hollywood

Clear Logo

Clear Logo za Seymour Goes to Hollywood

Screenshot - Gameplay

Screenshot - Gameplay za Seymour Goes to Hollywood